We want to make sure the final product matches our vision, so we’re working with top industry veterans to get it done right! The artists and developers creating Lux have also worked on games such as World of Warcraft®, Diablo 3®, Starcraft 2®, Hearthstone®, and Magic: The Gathering®.

We’re designing Noch to be infinitely expandable. It’s made up of an ever growing number of biomes, which make up the “Wild”. These themed zones are dynamically generated and blended together smoothly with hand crafted regions. This makes it possible to add any number of new diverse biomes or terraform biomes through events, as the world of Noch takes on a life of its own. We want to keep exploration exciting and maintain a sense of discovery!

We have dozens of biome types planned for launch, and here are some of the basics: